AoeStats
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Oasis

514309681Analyzed
4v4 RM · 3d ago on Oct 17, 2026· 31m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1224
+16
🇨🇳 Koreans · China
1222
+16
🇭🇰 Malay · Hong Kong SAR China
1199
+17
1113
+19
vs
🇮🇪 Britons · Ireland
1242
-19
🇹🇼 Burgundians · Taiwan
1215
-17
🇫🇷 Gurjaras · France
1215
-17
🇸🇪 Bulgarians · Sweden
1170
-15
Player eAPM Actions Feudal Castle Imperial Opening
73 2,291 10:39 26:58 — ⚔ Archers into Skirms
60 1,897 10:39 14:15 — ⛏ Fast Castle
51 1,601 10:23 24:15 — ⚔ Scout Rush
46 1,467 9:16 21:50 — ⚔ Archer Rush
45 1,422 12:55 27:12 — ⚔ Drush into Skirms into Archers
45 1,422 10:20 22:55 — ⚔ Drush
38 1,202 9:40 23:41 — ⚔ Archer Rush
32 999 10:59 15:26 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,885 6,369 4,665 200 23,119 24,295
11,565 5,420 3,525 100 20,610 21,348
9,265 6,370 3,250 300 19,185 23,706
6,700 7,697 3,140 1,545 19,082 20,219
6,475 5,968 3,390 200 16,033 17,772
6,125 5,210 3,570 750 15,655 18,319
6,990 4,666 1,260 1,290 14,206 15,769
5,965 4,950 1,335 140 12,390 13,676
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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