AoeStats
← Mr:YOX

Arena

511588168Analyzed
4v4 RM · 10d ago on Oct 5, 2026· 55m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Goths · Netherlands
788
+16
🇨🇱 Khmer · Chile
735
+19
🇸🇪 Vikings · Sweden
722
+19
🇵🇰 Cumans · Pakistan
685
+21
vs
🇦🇷 Magyars · Argentina
842
-21
🇦🇷 Byzantines · Argentina
816
-20
🇻🇳 Britons · Vietnam
761
-17
🇦🇷 Franks · Argentina
755
-17
Player eAPM Actions Feudal Castle Imperial Opening
46 2,591 12:44 17:20 41:06 ⛏ Fast Castle
37 2,080 10:37 18:06 35:45 ⛏ Fast Castle
35 1,967 11:39 21:40 36:13 ⚔ FC into Skirms
23 1,278 10:22 32:43 53:18 ⚔ Archer Rush
22 1,215 11:09 17:07 37:46 ⛏ Fast Castle
15 839 10:48 19:24 31:42 ⛏ Fast Castle
14 754 13:44 16:38 42:12 ⛏ Fast Castle
11 616 12:26 18:46 39:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,070 19,645 11,085 4,450 63,250 89,431
24,445 16,590 8,495 855 50,385 65,310
18,485 19,845 6,860 765 45,955 51,732
19,670 7,790 6,830 3,500 37,790 51,020
18,345 11,261 6,795 860 37,261 39,821
13,060 11,625 9,555 1,555 35,795 38,394
13,385 10,435 6,510 885 31,215 35,865
11,340 7,500 7,625 1,640 28,105 35,859
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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