AoeStats
← Empty

Black Forest

511157651Analyzed
2v2 RM · 15d ago on Oct 4, 2026· 33m 29s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Varangians · United States
1031
+15
🇬🇧 Khmer · United Kingdom
947
+17
vs
🇨🇴 Burgundians · Colombia
1000
-48
🇲🇽 Varangians · Mexico
994
-16
Player eAPM Actions Feudal Castle Imperial Opening
18 597 13:36 28:39 — ⚔ M@A Rush
18 594 12:31 19:50 — ⛏ Fast Castle
16 533 10:06 17:09 — ⛏ Fish Boom FC
0 6 — — —

Resources

Player Food Wood Gold Stone Spent Collected
11,725 10,500 1,710 950 24,885 26,868
8,650 6,217 1,185 2,015 18,067 20,787
6,800 3,560 1,225 200 11,785 13,806
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.