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MegaRandom

511184590Analyzed
4v4 RM · 13d ago on Oct 4, 2026· 29m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Celts · China
1922
+3
🇺🇸 Malians · United States
1753
+6
🇧🇷 Romans · Brazil
1589
+10
🇺🇸 Wei · United States
1494
+14
vs
🇸🇻 Sicilians · El Salvador
1570
-11
🇸🇻 Portuguese · El Salvador
1568
-10
🇲🇽 Bulgarians · Mexico
1516
-9
🇺🇸 Gurjaras · United States
1297
-3
Player eAPM Actions Feudal Castle Imperial Opening
73 2,145 9:16 21:59 — ⚔ Scout Rush
73 2,148 9:58 23:00 — ⚔ Scout Rush
72 2,091 9:17 25:32 — ⚔ Archer Rush
58 1,703 10:17 15:18 — ⛏ Fast Castle
56 1,643 10:12 23:57 — ⚔ Archer Rush
52 1,532 8:50 21:40 — ⚔ Archer Rush
45 1,325 9:54 24:36 — ⚔ Scout Rush
44 1,294 10:55 24:50 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
10,300 5,880 3,135 325 19,640 19,614
5,010 6,840 4,740 125 16,715 17,155
8,725 4,430 2,320 200 15,675 17,090
8,730 4,765 670 200 14,365 16,122
8,495 3,658 2,075 100 14,328 15,772
4,705 5,850 3,060 130 13,745 14,156
4,700 4,162 3,155 5 12,022 12,302
5,540 3,040 410 0 8,990 11,288
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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