AoeStats
← Mini Zacarias

Arena

513134100Analyzed
3v3 RM · 5d ago on Oct 12, 2026· 42m 17s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Bohemians · Spain
991
+14
🇪🇸 Britons · Spain
937
+17
🇪🇸 Armenians · Spain
936
+17
vs
🇷🇺 Teutons · Russia
996
-18
🇪🇸 Italians · Spain
941
-15
🇪🇸 Burgundians · Spain
919
-15
Player eAPM Actions Feudal Castle Imperial Opening
34 1,451 10:07 18:11 30:17 ⛏ Fast Castle
32 1,364 10:53 14:41 30:51 ⛏ Fast Castle
27 1,149 12:02 16:49 37:56 ⛏ Fast Castle
19 791 9:46 19:05 36:38 ⛏ Fast Castle
16 658 10:29 14:20 32:53 ⛏ Fast Castle
8 331 14:01 22:16 36:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,100 16,210 6,930 1,165 41,405 53,942
16,095 8,165 5,665 1,705 31,630 38,237
12,120 10,835 6,195 1,700 30,850 41,072
15,000 6,730 6,295 1,600 29,625 35,796
13,130 8,245 4,975 1,400 27,750 29,713
8,300 7,485 4,850 750 21,385 26,883
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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