AoeStats
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African Clearing

505706467Analyzed
4v4 RM · 2mo ago on Sep 10, 2026· 30m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Japanese · United Kingdom
1369
+13
🇦🇷 Magyars · Argentina
1356
+13
🇦🇷 Maya · Argentina
1313
+15
🇷🇴 Persians · Romania
1257
+19
vs
🇹🇷 Japanese · Türkiye
1319
-16
🇬🇧 Vietnamese · United Kingdom
1314
-16
🇩🇪 Goths · Germany
1284
-14
🇩🇪 Khmer · Germany
1271
-14
Player eAPM Actions Feudal Castle Imperial Opening
55 1,716 13:14 17:53 — ⛏ Fast Castle
51 1,585 12:53 24:43 — ⚔ Archers into Fish Boom
47 1,454 12:34 22:25 — ⚔ Towers FC
30 928 13:15 25:16 — ⚔ Scout Rush
28 859 14:37 19:26 — ⛏ Fast Castle
26 795 12:24 21:20 — ⚔ Drush into Archers
23 699 13:23 17:25 — ⛏ Fast Castle
14 441 14:24 30:50 — ⚔ M@A into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
7,700 6,324 1,185 300 15,509 17,568
5,500 6,202 2,250 210 14,162 14,576
6,915 4,740 1,675 425 13,755 13,358
6,740 4,499 1,600 300 13,139 13,672
5,325 5,025 970 1,075 12,395 12,539
6,035 4,320 1,655 200 12,210 11,783
5,875 3,837 300 675 10,687 11,463
4,060 3,002 440 225 7,727 8,720
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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