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African Clearing

513101331Analyzed
4v4 RM · 5d ago on Oct 12, 2026· 46m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Portuguese · China
672
+10
🇨🇳 Khmer · China
662
+10
🇲🇽 Vietnamese · Mexico
648
+11
🇵🇪 Teutons · Peru
477
+18
vs
545
-13
🇵🇪 Khmer · Peru
539
-13
515
-12
🇵🇪 Cumans · Peru
512
-11
Player eAPM Actions Feudal Castle Imperial Opening
36 1,680 16:57 28:24 — ⚔ Drush into Skirms into Towers
20 953 16:30 28:18 — ⛏ Fast Castle
20 932 15:41 — —
18 862 13:22 22:22 35:56 ⛏ Fast Castle
14 649 19:46 31:50 — ⚔ Drush into Towers FC into Archers
14 660 17:52 30:46 44:22 ⚔ FC into Archers
12 564 17:49 29:53 — ⚔ M@A into Archers
9 422 15:45 — — ⚔ Drush into Towers into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
7,180 8,300 3,615 755 19,850 23,598
9,940 5,870 2,725 1,075 19,610 21,700
7,815 5,995 2,370 2,700 18,880 22,230
9,040 5,575 2,950 1,005 18,570 25,259
7,105 6,170 2,400 1,175 16,850 19,041
6,950 3,045 1,100 200 11,295 16,148
4,285 2,430 190 725 7,630 10,243
2,325 3,060 70 535 5,990 7,648
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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