AoeStats
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Arena

511644493Analyzed
4v4 RM · 13d ago on Oct 5, 2026· 48m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Danes · Germany
1132
+38
🇨🇦 Portuguese · Canada
1120
+14
🇨🇳 Khmer · China
1084
+16
🇨🇴 Goths · Colombia
1051
+17
vs
🇧🇷 Magyars · Brazil
1164
-19
🇧🇷 Varangians · Brazil
1079
-15
🇨🇱 Khmer · Chile
1038
-14
🇧🇷 Italians · Brazil
1019
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 2,414 10:36 15:04 35:48 ⛏ Fast Castle
43 2,113 10:37 14:48 34:40 ⛏ Fast Castle
43 2,077 11:10 15:20 26:55 ⛏ Fast Castle
42 2,050 10:27 14:58 31:54 ⛏ Fast Castle
35 1,718 10:59 16:04 31:03 ⛏ Fast Castle
31 1,491 9:02 14:16 35:43 ⛏ Fast Castle
27 1,337 12:08 17:40 32:32 ⛏ Fast Castle
26 1,245 12:42 16:38 32:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,795 23,500 18,150 3,750 77,195 83,757
26,380 22,540 18,195 2,150 69,265 75,719
24,320 28,970 13,185 2,400 68,875 73,467
22,435 25,365 15,455 1,500 64,755 70,693
29,885 15,075 10,445 1,500 56,905 65,214
23,585 17,090 13,805 1,800 56,280 62,985
14,700 21,495 15,400 1,740 53,335 60,491
20,930 15,855 12,795 2,350 51,930 64,222
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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