AoeStats
← [Tps] RamsasII

Arena

511607283Analyzed
4v4 RM · 9d ago on Oct 5, 2026· 44m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇿🇦 Hindustanis · South Africa
1199
+15
🇩🇪 Sicilians · Germany
1198
+15
🇳🇴 Lithuanians · Norway
1181
+16
🇵🇱 Bohemians · Poland
1162
+17
vs
🇫🇷 Ethiopians · France
1206
-17
🇦🇷 Khmer · Argentina
1192
-16
🇵🇪 Malians · Peru
1159
-15
🇹🇷 Wu · Türkiye
1156
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 1,982 10:26 14:34 30:03 ⛏ Fast Castle
40 1,787 11:15 15:03 37:35 ⛏ Fast Castle
37 1,668 10:57 15:18 35:35 ⛏ Fast Castle
36 1,595 10:31 16:25 35:43 ⛏ Fast Castle
36 1,614 12:52 16:47 32:19 ⛏ Fast Castle
28 1,266 10:25 14:24 30:26 ⛏ Fast Castle
27 1,208 10:39 14:57 35:12 ⛏ Fast Castle
21 920 11:07 15:40 29:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,955 13,370 10,150 2,450 51,925 58,728
20,610 10,260 12,755 2,250 45,875 46,904
20,120 13,415 8,550 3,285 45,370 47,806
17,860 16,801 6,990 2,900 44,551 68,711
17,090 13,450 9,290 1,105 40,935 43,378
15,300 12,453 8,475 3,615 39,843 46,319
18,130 8,410 9,605 785 36,930 40,162
11,585 9,553 2,925 1,165 25,228 26,492
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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