AoeStats
← [Tps] RamsasII

Baltic

511595827Analyzed
4v4 RM · 9d ago on Oct 5, 2026· 69m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇮 Persians · Slovenia
1420
+8
🇹🇷 Italians · Türkiye
1274
+14
🇺🇸 Koreans · United States
1257
+14
🇸🇮 Mongols · Slovenia
1166
+18
vs
🇵🇱 Koreans · Poland
1302
-17
🇧🇷 Danes · Brazil
1257
-15
🇦🇷 Persians · Argentina
1222
-13
🇦🇺 Varangians · Australia
1107
-9
Player eAPM Actions Feudal Castle Imperial Opening
56 3,855 11:03 22:37 34:42 ◆ Fire Galleys FC
54 3,711 9:53 22:25 38:15 ⛏ Fish Boom into Fire Galleys FC
52 3,598 10:14 23:12 43:29 ⛏ Fish Boom FC
30 2,101 10:32 19:33 31:52 ⛏ Fish Boom FC
27 1,901 10:51 17:03 37:30 ⛏ Fish Boom FC
21 1,438 11:34 20:10 34:14 ⛏ Fish Boom FC
20 1,372 13:38 18:26 40:59 ⛏ Fish Boom FC
18 1,226 13:06 18:26 34:47 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
65,975 28,305 31,195 3,200 128,675 137,112
40,070 60,223 13,870 9,520 123,683 126,540
41,140 44,594 31,080 4,345 121,159 151,380
30,720 48,505 38,615 2,870 120,710 127,995
45,595 45,075 21,680 2,775 115,125 127,020
14,150 50,098 29,005 4,800 98,053 112,240
14,000 53,872 22,615 4,565 95,052 127,979
13,830 22,404 9,045 1,725 47,004 62,514
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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