AoeStats
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Baltic

513247493Analyzed
4v4 RM · 7d ago on Oct 12, 2026· 39m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Malians · Spain
1061
+14
🇫🇷 Varangians · France
1034
+15
🇲🇽 Georgians · Mexico
1030
+15
🇬🇧 Persians · United Kingdom
1025
+15
vs
🇫🇷 Franks · France
1106
-18
🇫🇷 Sicilians · France
1081
-18
🇫🇷 Burmese · France
1000
-42
🇫🇷 Khmer · France
865
-9
Player eAPM Actions Feudal Castle Imperial Opening
41 1,633 11:03 14:47 26:37 ⛏ Fast Castle
26 1,042 13:41 18:10 38:45 ⛏ Fish Boom FC
25 984 12:41 18:54 31:28 ⛏ Fish Boom FC
25 979 12:10 26:29 — ⛏ Fish Boom into Fire Galleys into Galleys FC
23 918 10:32 16:57 29:20 ⛏ Fish Boom FC
16 646 12:20 18:04 — ⛏ Fast Castle
15 608 13:55 21:04 33:12 ⛏ Fast Castle
13 525 12:24 24:20 — ◆ Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
22,185 17,590 10,695 630 51,100 61,168
12,355 25,437 4,780 1,045 43,617 52,685
13,275 11,940 6,045 1,985 33,245 35,663
11,775 8,577 5,945 1,050 27,347 32,743
13,070 5,560 4,095 2,285 25,010 29,714
10,430 9,385 3,400 1,675 24,890 32,015
9,175 8,873 3,490 2,455 23,993 28,177
6,480 8,730 3,465 925 19,600 27,097
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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