AoeStats
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Arena

511366159Analyzed
4v4 RM · 12d ago on Oct 4, 2026· 41m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇷 Huns · Greece
1186
+13
🇩🇪 Lithuanians · Germany
1147
+14
🇨🇭 Mongols · Switzerland
1077
+17
🇨🇭 Turks · Switzerland
1017
+19
vs
🇦🇷 Danes · Argentina
1113
-16
🇫🇷 Saxons · France
1110
-16
🇺🇸 Bohemians · United States
1106
-16
🇮🇪 Cumans · Ireland
1083
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,574 12:45 19:35 — ⛏ Fast Castle
35 1,449 13:37 17:34 22:54 ◆ FC into Fast Imp
31 1,304 9:32 15:32 29:57 ⛏ Fast Castle
30 1,268 10:03 14:17 31:08 ⛏ Fast Castle
27 1,132 10:55 14:39 28:56 ⛏ Fast Castle
26 1,094 10:08 14:35 34:07 ⛏ Fast Castle
24 993 10:59 16:03 28:21 ⛏ Fast Castle
22 923 9:52 23:48 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,505 9,430 18,845 1,600 64,380 72,246
21,435 16,715 12,075 2,450 52,675 57,701
22,805 14,170 9,090 1,080 47,145 52,200
18,925 12,640 6,830 1,505 39,900 45,353
18,900 9,170 5,880 850 34,800 40,997
13,975 11,820 7,265 1,600 34,660 38,120
12,285 8,250 8,575 220 29,330 32,586
11,160 5,745 2,685 1,005 20,595 23,514
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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