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Arena

515443808Analyzed
4v4 RM · 15d ago on Oct 22, 2026· 59m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇮 Hindustanis · Finland
1415
+12
🇨🇳 Persians · China
1413
+12
🇵🇪 Malay · Peru
1326
+21
🇫🇷 Armenians · France
1313
+16
vs
🇮🇹 Bohemians · Italy
1502
-21
🇮🇹 Vietnamese · Italy
1371
-16
🇮🇹 Goths · Italy
1215
-11
🇮🇹 Khmer · Italy
1200
-9
Player eAPM Actions Feudal Castle Imperial Opening
66 3,935 10:38 14:29 27:16 ⛏ Fast Castle
54 3,224 11:38 14:52 27:38 ⚔ FC into Scouts
46 2,745 11:18 15:18 30:34 ⛏ Fast Castle
46 2,738 7:34 15:53 26:12 ⛏ Fast Castle
37 2,189 11:19 15:04 34:10 ⛏ Fast Castle
35 2,081 10:24 13:44 35:30 ⛏ Fast Castle
24 1,413 10:25 14:32 29:38 ⛏ Fast Castle
22 1,298 11:14 15:01 53:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
66,780 30,900 25,165 2,525 125,370 128,760
38,230 40,540 14,230 5,965 98,965 113,002
49,295 26,655 17,490 4,510 97,950 103,905
38,410 31,160 14,585 2,250 86,405 99,027
29,200 39,723 15,710 1,225 85,858 88,665
29,375 31,765 15,460 1,605 78,205 95,878
30,605 21,530 9,065 1,350 62,550 68,203
17,245 25,540 12,125 3,555 58,465 70,508
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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