AoeStats
← MorikawaKouichi

Arena

509335890Analyzed
4v4 RM · 23d ago on Sep 26, 2026· 50m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇯🇵 Saracens · Japan
1306
+17
🇳🇴 Italians · Norway
1298
+18
🇫🇷 Saxons · France
1288
+18
🇨🇳 Japanese · China
1261
+19
vs
🇨🇳 Spanish · China
1469
-24
🇨🇳 Saxons · China
1378
-31
1344
-18
🇦🇷 Franks · Argentina
1136
-10
Player eAPM Actions Feudal Castle Imperial Opening
51 2,581 10:43 14:42 28:51 ⛏ Fast Castle
43 2,216 10:39 14:09 28:11 ⛏ Fast Castle
43 2,193 11:26 15:06 29:37 ⛏ Fast Castle
41 2,094 10:31 14:43 45:24 ⛏ Fast Castle
40 2,058 10:29 14:21 37:16 ⛏ Fast Castle
34 1,714 10:32 15:31 28:25 ⛏ Fast Castle
30 1,546 11:08 15:10 28:48 ⛏ Fast Castle
25 1,299 10:04 13:43 28:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,395 23,175 18,665 3,720 92,955 100,185
40,265 19,255 23,425 6,350 89,295 96,277
34,750 31,450 18,755 4,100 89,055 90,352
28,825 25,005 17,610 1,550 72,990 81,209
32,395 23,870 11,330 2,750 70,345 81,648
28,930 21,335 15,200 1,670 67,135 80,752
24,795 13,555 11,080 3,105 52,535 68,691
24,950 13,860 6,645 5,330 50,785 57,169
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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