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African Clearing

511486192Analyzed
4v4 RM · 15d ago on Oct 5, 2026· 47m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Goths · China
1514
+14
🇨🇳 Aztecs · China
1505
+15
🇨🇿 Khmer · Czechia
1497
+15
🇮🇹 Chinese · Italy
1493
+15
vs
🇦🇷 Mongols · Argentina
1559
-17
🇺🇸 Spanish · United States
1559
-18
🇯🇵 Malians · Japan
1402
-12
🇨🇳 Italians · China
1400
-12
Player eAPM Actions Feudal Castle Imperial Opening
59 2,767 11:34 22:40 37:03 ⚔ Scout Rush
45 2,119 14:22 25:54 46:01 ⚔ Scout Rush
43 2,028 12:00 20:01 39:39 ⚔ Archer Rush
42 1,970 12:27 16:31 36:14 ⛏ Fast Castle
42 1,985 14:15 25:17 — ⛏ Fast Castle
41 1,917 12:40 16:40 42:47 ⛏ Fast Castle
39 1,821 14:48 19:12 35:07 ⛏ Fast Castle
31 1,487 11:36 15:18 36:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,615 17,568 14,575 2,350 69,108 70,145
23,010 14,570 14,570 2,900 55,050 62,947
23,145 14,299 11,720 1,600 50,764 57,589
16,380 16,552 9,250 3,680 45,862 51,084
14,600 15,697 6,000 2,490 38,787 46,172
11,255 13,733 7,595 2,650 35,233 36,136
14,775 12,600 4,385 1,235 32,995 39,134
7,730 6,875 4,410 930 19,945 20,232
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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