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513694352Analyzed
4v4 RM · 23d ago on Oct 14, 2026· 48m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Ethiopians · Chile
1421
+9
🇫🇷 Berbers · France
1298
+14
🇨🇳 Magyars · China
1283
+14
🇨🇴 Hindustanis · Colombia
1230
+16
vs
🇩🇪 Japanese · Germany
1307
-16
🇩🇪 Spanish · Germany
1270
-14
🇩🇪 Shu · Germany
1222
-12
🇩🇪 Franks · Germany
1190
-11
Player eAPM Actions Feudal Castle Imperial Opening
48 2,327 10:55 15:58 33:56 ⛏ Fast Castle
47 2,315 9:15 24:09 43:27 ⚔ Archer Rush
40 1,976 10:56 14:46 31:25 ⛏ Fast Castle
37 1,822 10:15 15:06 36:33 ⛏ Fast Castle
32 1,574 11:03 14:50 38:40 ⛏ Fast Castle
30 1,465 9:54 21:08 43:58 ⚔ Archer Rush
26 1,294 9:44 25:53 — ⚔ M@A into Skirms
23 1,126 10:30 16:08 36:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,815 23,710 14,640 2,055 74,220 77,046
24,995 17,961 10,705 4,300 57,961 66,773
22,485 10,115 15,685 2,860 51,145 60,304
27,310 10,830 9,285 1,050 48,475 52,319
17,910 8,803 13,170 1,095 40,978 46,512
11,025 15,062 8,945 2,180 37,212 45,208
13,445 11,358 4,250 1,610 30,663 35,845
9,650 6,695 1,100 2,150 19,595 23,060
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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