AoeStats
← Karma Chameleon

Black Forest

513242522Analyzed
4v4 RM · 4d ago on Oct 12, 2026· 59m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇷 Vietnamese · Greece
827
+14
🇬🇷 Celts · Greece
819
+15
🇬🇷 Khmer · Greece
803
+15
793
+16
vs
🇳🇱 Britons · Netherlands
874
-19
🇳🇱 Turks · Netherlands
836
-17
🇳🇱 Khmer · Netherlands
726
-12
🇳🇱 Portuguese · Netherlands
717
-12
Player eAPM Actions Feudal Castle Imperial Opening
38 2,277 15:04 25:17 30:11 ◆ FC into Fast Imp
33 1,955 12:09 23:21 31:00 ⛏ Fast Castle
26 1,545 12:05 16:24 34:37 ⛏ Fast Castle
17 1,020 15:28 20:18 25:06 ◆ FC into Fast Imp
14 814 14:48 21:36 37:49 ⛏ Fast Castle
14 863 12:42 18:19 34:37 ⛏ Fast Castle
13 783 11:23 17:53 26:29 ⛏ Fast Castle
10 584 13:54 25:07 35:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,255 23,698 22,035 2,350 78,338 117,551
16,885 29,065 18,825 3,020 67,795 97,196
23,070 25,190 10,125 2,250 60,635 92,974
21,965 17,600 14,750 1,690 56,005 84,491
15,845 20,937 12,915 1,600 51,297 77,456
19,500 10,060 11,710 2,970 44,240 49,530
11,610 14,593 11,165 5,325 42,693 51,300
11,015 12,193 3,500 2,970 29,678 33,670
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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