AoeStats
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Nomad

513435574Analyzed
4v4 RM · 2d ago on Oct 13, 2026· 38m 35s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇦 Armenians · Saudi Arabia
1367
+10
🇨🇳 Japanese · China
1366
+10
🇨🇳 Dravidians · China
1262
+14
🇦🇷 Persians · Argentina
1210
+15
vs
🇸🇪 Danes · Sweden
1265
-14
🇪🇸 Georgians · Spain
1220
-12
🇩🇪 Wu · Germany
1213
-12
🇪🇸 Gurjaras · Spain
1177
-11
Player eAPM Actions Feudal Castle Imperial Opening
48 1,847 12:43 16:23 34:59 ⛏ Fish Boom FC
37 1,426 14:18 22:04 36:16 ⛏ Fish Boom into Galleys FC
35 1,370 13:35 22:04 — ⛏ Fish Boom into Fire Galleys FC
31 1,199 12:54 18:32 — ⛏ Fish Boom FC
26 1,008 15:02 19:19 — ⛏ Fast Castle
25 980 13:52 19:07 — ⛏ Fish Boom FC
23 903 13:58 21:35 — ⛏ Fish Boom FC
22 850 13:44 21:12 30:51 ⛏ Fish Boom into Galleys FC into Fire Galleys

Resources

Player Food Wood Gold Stone Spent Collected
13,480 15,669 4,925 1,150 35,224 38,252
15,780 9,730 6,965 400 32,875 36,568
8,145 13,008 7,010 2,855 31,018 31,990
6,575 11,550 3,420 100 21,645 22,769
8,310 9,577 2,095 1,050 21,032 23,665
10,345 5,451 2,470 1,725 19,991 20,039
6,985 6,865 1,740 1,645 17,235 17,863
5,200 7,305 1,550 1,530 15,585 17,177
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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