AoeStats
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Arena

512898730Analyzed
4v4 RM · 7d ago on Oct 11, 2026· 41m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1268
+15
🇨🇳 Romans · China
1261
+16
🇨🇳 Vietnamese · China
1256
+16
🇲🇾 Saxons · Malaysia
1247
+16
vs
🇸🇪 Lithuanians · Sweden
1311
-18
🇺🇸 Vietnamese · United States
1290
-17
🇷🇺 Bengalis · Russia
1233
-15
🇦🇺 Berbers · Australia
1185
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 1,701 11:58 16:52 33:07 ⛏ Fast Castle
40 1,664 10:26 14:25 29:09 ⛏ Fast Castle
40 1,645 9:59 14:04 27:54 ⛏ Fast Castle
32 1,314 10:18 14:36 31:37 ⛏ Fast Castle
32 1,323 11:07 15:26 30:41 ⛏ Fast Castle
32 1,344 10:27 14:30 30:31 ⚔ FC into Scouts
32 1,343 10:01 15:13 30:59 ⛏ Fast Castle
23 974 10:27 14:33 32:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,170 23,925 13,100 3,000 62,195 66,959
25,420 16,760 14,190 1,600 57,970 59,848
24,695 11,325 19,290 1,605 56,915 65,138
21,930 23,840 5,480 2,285 53,535 60,234
25,975 14,685 8,375 1,580 50,615 55,941
16,300 13,400 9,015 2,180 40,895 45,596
17,570 12,810 9,055 850 40,285 42,208
11,895 11,460 6,615 1,605 31,575 37,036
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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