AoeStats
← Julek

Arena

507449178Analyzed
1v1 RM · 1mo ago on Sep 18, 2026· 101m 16s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Goths · Spain
1134
+16
vs
🇦🇺 Bulgarians · Australia
1137
-16
Player eAPM Actions Feudal Castle Imperial Opening
33 3,327 11:23 15:31 33:02 ⛏ Fast Castle
32 3,237 11:41 15:35 37:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
106,270 75,445 29,430 3,000 214,145 229,930
71,500 55,890 23,665 5,280 156,335 162,434
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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