AoeStats
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Baltic

511896396Analyzed
4v4 RM · 10d ago on Oct 7, 2026· 90m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Danes · Mexico
1067
+15
🇺🇸 Persians · United States
1053
+15
🇲🇽 Vikings · Mexico
1052
+15
🇺🇸 Varangians · United States
1027
+16
vs
🇲🇽 Danes · Mexico
1057
-16
🇲🇽 Romans · Mexico
1051
-16
🇵🇪 Japanese · Peru
1031
-15
🇲🇽 Turks · Mexico
1005
-14
Player eAPM Actions Feudal Castle Imperial Opening
62 5,558 12:02 23:54 33:31 ⛏ Fish Boom FC
46 4,122 9:46 13:23 31:30 ⛏ Fast Castle
23 2,098 11:29 17:02 33:41 ⛏ Fish Boom FC into Fire Galleys
22 1,937 12:48 20:03 34:58 ⚔ Fish Boom into Scouts FC
20 1,803 13:20 18:28 38:13 ⛏ Fish Boom FC
19 1,756 11:11 22:20 36:11 ⛏ Fish Boom into Fire Galleys
18 1,581 11:02 21:15 35:37 ◆ Galleys into Fire Galleys FC
18 1,647 12:01 20:21 41:09 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
79,365 28,545 37,575 6,150 151,635 161,356
20,970 61,888 32,705 3,520 119,083 135,923
50,180 43,203 16,560 5,425 115,368 119,801
43,380 30,420 18,325 3,590 95,715 106,924
18,785 40,675 24,730 2,150 86,340 90,873
14,700 19,860 8,260 1,500 44,320 53,077
14,020 10,712 8,310 1,310 34,352 35,649
8,425 11,693 5,680 2,380 28,178 35,077
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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