AoeStats
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Lombardia

508606084Analyzed
4v4 RM · 26d ago on Sep 23, 2026· 46m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇲 Mongols · Myanmar (Burma)
1009
+13
🇨🇳 Koreans · China
970
+15
🇨🇳 Italians · China
866
+19
🇺🇸 Turks · United States
861
+19
vs
🇳🇱 Franks · Netherlands
996
-19
🇮🇪 Varangians · Ireland
942
-17
🇦🇺 Bengalis · Australia
930
-16
🇧🇪 Saxons · Belgium
877
-14
Player eAPM Actions Feudal Castle Imperial Opening
74 3,486 10:48 17:42 39:39 ⛏ Fast Castle
34 1,588 10:16 18:03 34:03 ⛏ Fast Castle
29 1,366 9:43 23:13 34:05 ⚔ Archer Rush
23 1,080 10:37 16:19 43:29 ⛏ Fast Castle
17 799 10:50 16:25 35:39 ⛏ Fast Castle
17 806 11:41 21:32 35:21 ⛏ Fast Castle
13 624 10:03 22:10 38:28 ⛏ Fast Castle
10 483 13:06 20:32 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
21,005 11,440 14,970 2,930 50,345 67,846
24,270 14,715 7,820 3,115 49,920 55,104
17,565 12,810 7,390 3,120 40,885 46,682
14,160 12,109 8,820 3,300 38,389 45,396
11,195 19,710 2,195 2,660 35,760 38,657
9,850 13,290 9,665 1,725 34,530 40,496
15,385 13,029 3,220 1,075 32,709 34,343
4,695 3,410 300 560 8,965 10,972
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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