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African Clearing

512242521Analyzed
4v4 RM · 8d ago on Oct 8, 2026· 48m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Spanish · Germany
1010
+16
🇷🇺 Tatars · Russia
994
+16
🇦🇷 Bohemians · Argentina
989
+17
🇺🇸 Italians · United States
979
+17
vs
🇩🇪 Huns · Germany
1025
-17
🇩🇪 Mongols · Germany
1016
-17
🇩🇪 Romans · Germany
1008
-17
🇩🇪 Bohemians · Germany
956
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 1,941 15:21 21:56 37:10 ⚔ Scout Rush
37 1,797 13:53 23:11 48:14 ⛏ Fast Castle
37 1,793 15:09 21:21 — ⛏ Fast Castle
34 1,666 15:04 18:25 34:03 ⛏ Fast Castle
23 1,117 17:33 22:23 — ⚔ Skirmisher Rush
21 1,015 13:27 19:01 — ⛏ Fast Castle
16 768 15:32 24:54 34:45
13 648 16:17 22:47 — ⚔ FC into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
13,725 17,335 18,005 2,250 51,315 57,138
18,060 14,025 9,345 3,735 45,165 47,068
21,585 10,240 11,690 1,350 44,865 48,918
15,005 16,570 9,895 2,770 44,240 51,642
15,450 18,255 8,270 2,150 44,125 46,426
*
11,925 8,340 7,610 1,150 29,025 29,233
11,770 6,970 3,980 950 23,670 24,382
8,125 6,425 1,110 360 16,020 16,839
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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