AoeStats
← montormtr

Arena

509639005Analyzed
4v4 RM · 21d ago on Sep 27, 2026· 44m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Hindustanis · Argentina
1052
+15
🇨🇳 Britons · China
1038
+16
🇨🇳 Khmer · China
1034
+16
🇭🇰 Spanish · Hong Kong SAR China
1023
+17
vs
🇹🇷 Celts · Türkiye
1077
-17
🇪🇸 Romans · Spain
1063
-17
🇲🇽 Bohemians · Mexico
1011
-15
🇨🇳 Khmer · China
1002
-15
Player eAPM Actions Feudal Castle Imperial Opening
53 2,373 11:04 14:27 25:06 ⛏ Fast Castle
43 1,944 9:54 14:46 28:15 ⛏ Fast Castle
38 1,688 11:23 15:11 30:25 ⛏ Fast Castle
35 1,591 12:09 16:11 28:04 ⛏ Fast Castle
31 1,416 12:02 16:20 31:37 ⛏ Fast Castle
31 1,374 9:48 14:29 28:48 ⛏ Fast Castle
28 1,259 10:41 15:00 28:49 ⛏ Fast Castle
26 1,187 10:29 14:31 31:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,905 47,440 21,535 2,150 95,030 97,614
21,545 17,340 12,815 2,900 54,600 63,000
32,935 12,150 5,145 4,200 54,430 64,518
15,225 20,110 12,685 6,300 54,320 70,310
22,070 20,820 9,545 860 53,295 54,659
16,250 14,830 6,500 2,250 39,830 42,126
9,900 14,350 8,835 895 33,980 41,297
9,975 4,790 11,360 1,300 27,425 39,201
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.