AoeStats
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Arena

508790069Analyzed
4v4 RM · 26d ago on Sep 24, 2026· 51m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Maya · Argentina
1095
+11
🇦🇷 Varangians · Argentina
1004
+15
🇦🇷 Bohemians · Argentina
978
+16
🇦🇷 Franks · Argentina
951
+18
vs
🇵🇪 Britons · Peru
1024
-17
🇧🇷 Dravidians · Brazil
987
-15
🇲🇽 Danes · Mexico
977
-15
🇵🇪 Saracens · Peru
930
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 2,326 10:59 15:17 35:44 ⛏ Fast Castle
39 2,043 12:07 15:56 34:42 ⛏ Fast Castle
29 1,494 11:17 16:07 38:42 ⛏ Fast Castle
21 1,091 11:58 17:33 36:11 ⛏ Fast Castle
21 1,081 11:00 19:52 33:12 ⛏ Fast Castle
19 1,001 10:16 19:52 — ⚔ FC into Archers
15 770 10:45 16:55 30:16 ⛏ Fast Castle
10 534 11:06 19:06 34:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,485 28,005 12,825 2,045 63,360 71,890
17,635 20,035 17,295 3,800 58,765 81,581
21,760 12,555 15,945 2,185 52,445 57,589
22,075 10,640 10,700 1,700 45,115 52,328
16,085 12,365 13,100 2,880 44,430 58,496
8,500 17,895 12,770 1,530 40,695 47,148
18,120 13,670 7,120 950 39,860 47,549
10,195 8,480 2,700 1,855 23,230 26,673
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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