AoeStats
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African Clearing

512247166Analyzed
4v4 RM · 12d ago on Oct 8, 2026· 74m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Franks · Germany
998
+15
🇨🇱 Saxons · Chile
998
+15
🇧🇷 Bohemians · Brazil
992
+16
🇦🇷 Wei · Argentina
942
+18
vs
🇪🇸 Celts · Spain
1056
-18
🇪🇸 Maya · Spain
994
-17
975
-16
🇪🇸 Teutons · Spain
910
-31
Player eAPM Actions Feudal Castle Imperial Opening
33 2,412 13:26 27:38 49:14 ⚔ Scout Rush
33 2,469 15:50 22:00 39:03 ⛏ Fast Castle
28 2,071 15:10 22:30 41:24 ⚔ M@A into Towers FC
24 1,784 13:53 26:43 63:57 ⚔ Archer Rush
23 1,720 13:35 23:30 50:23 ⚔ FC into Towers
21 1,538 14:21 29:50 48:07 ⚔ Archer Rush
18 1,351 14:57 24:38 42:13
6 479 20:03 — — ⚔ Drush

Resources

Player Food Wood Gold Stone Spent Collected
42,885 43,778 21,800 4,260 112,723 113,079
39,275 19,195 25,185 2,765 86,420 109,068
45,155 18,966 17,335 3,075 84,531 88,566
26,280 23,390 19,255 6,150 75,075 80,043
24,620 21,126 12,580 2,545 60,871 65,237
26,845 10,240 15,380 4,550 57,015 75,826
12,375 13,010 5,285 2,225 32,895 34,208
4,525 3,235 345 225 8,330 9,666
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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