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African Clearing

511501591Analyzed
4v4 RM · 13d ago on Oct 5, 2026· 58m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Gurjaras · Colombia
1194
+13
🇪🇸 Georgians · Spain
1154
+15
🇨🇳 Huns · China
1147
+15
🇵🇪 Vietnamese · Peru
1120
+16
vs
1261
-20
🇮🇳 Shu · India
1162
-16
🇨🇳 Bohemians · China
1054
-12
🇭🇰 Franks · Hong Kong SAR China
1039
-11
Player eAPM Actions Feudal Castle Imperial Opening
54 3,165 13:13 17:44 41:59 ⛏ Fast Castle
44 2,602 13:38 24:36 48:08 ⚔ Scout Rush
42 2,452 14:05 20:59 37:43 ⛏ Fast Castle
30 1,762 16:40 21:55 39:18 ⛏ Fast Castle
29 1,696 13:41 23:43 43:19 ⚔ Archer Rush
21 1,243 13:46 20:04 43:05 ⚔ Scout Rush
17 1,000 14:43 22:57 42:50 ⚔ Archer Rush
7 398 17:42 — — ⚔ Drush into Scouts into Towers

Resources

Player Food Wood Gold Stone Spent Collected
55,485 24,532 23,845 3,750 107,612 112,002
17,380 25,317 23,745 3,000 69,442 90,738
21,380 25,796 12,470 1,835 61,481 81,301
28,325 12,181 11,920 4,300 56,726 69,317
24,120 7,745 18,520 1,900 52,285 54,568
18,135 11,550 10,515 1,800 42,000 45,526
10,825 13,405 5,965 2,655 32,850 35,841
3,280 2,756 140 350 6,526 6,395
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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