AoeStats
← VL Dr Cascote

Arena

517618987Analyzed
4v4 RM · 4d ago on Oct 31, 2026· 43m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Bohemians · Germany
1159
+15
🇺🇸 Jurchens · United States
1141
+16
🇬🇹 Franks · Guatemala
1124
+17
🇰🇬 Hindustanis · Kyrgyzstan
1116
+17
vs
🇦🇷 Slavs · Argentina
1271
-22
🇨🇳 Slavs · China
1128
-16
🇹🇼 Magyars · Taiwan
1113
-15
🇲🇽 Khmer · Mexico
1047
-12
Player eAPM Actions Feudal Castle Imperial Opening
40 1,773 10:35 15:11 29:09 ⛏ Fast Castle
39 1,691 11:53 16:46 37:29 ⛏ Fast Castle
31 1,345 10:30 15:00 33:03 ⛏ Fast Castle
28 1,220 11:26 16:05 29:06 ⛏ Fast Castle
28 1,216 11:13 14:59 34:30 ⛏ Fast Castle
27 1,194 10:21 15:49 34:42 ⛏ Fast Castle
19 845 10:25 17:45 35:16 ⛏ Fast Castle
18 780 10:19 14:21 28:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,220 15,376 8,910 1,050 54,556 65,683
24,205 14,800 11,035 1,650 51,690 57,486
19,510 17,935 11,360 2,260 51,065 58,919
19,615 13,450 11,105 4,100 48,270 56,804
23,720 11,895 7,420 2,955 45,990 57,424
16,945 12,845 10,530 950 41,270 45,307
16,300 14,365 4,775 1,840 37,280 48,936
15,395 8,605 4,400 2,300 30,700 42,343
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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