AoeStats
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Fortress

508453028Analyzed
4v4 RM · 24d ago on Sep 22, 2026· 66m 45s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Celts · France
1267
+11
🇫🇷 Magyars · France
1184
+15
🇫🇷 Goths · France
1178
+15
🇫🇷 Khmer · France
1154
+17
vs
🇨🇳 Teutons · China
1170
-15
🇹🇼 Burgundians · Taiwan
1163
-15
🇨🇳 Japanese · China
1163
-15
🇹🇼 Portuguese · Taiwan
1137
-13
Player eAPM Actions Feudal Castle Imperial Opening
42 2,808 8:46 13:58 31:02 ⛏ Fast Castle
41 2,729 7:32 11:21 24:42 ⛏ Fast Castle
37 2,462 8:43 13:30 24:04 ⚔ FC into Archers
37 2,467 8:15 13:02 29:36 ⛏ Fast Castle
34 2,298 6:56 15:52 28:45 ⛏ Fast Castle
27 1,792 8:32 12:51 28:54 ⛏ Fast Castle
23 1,547 8:02 13:06 29:10 ⛏ Fast Castle
23 1,503 8:36 14:28 28:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,060 61,965 26,050 2,490 136,565 143,894
72,530 41,343 21,825 300 135,998 141,605
74,645 25,575 25,070 1,845 127,135 146,338
38,355 42,495 27,015 3,105 110,970 123,312
57,360 19,865 28,220 2,615 108,060 133,608
51,450 39,540 12,335 1,975 105,300 110,400
27,155 27,485 29,115 7,050 90,805 122,066
47,190 25,525 15,895 1,035 89,645 122,234
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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