AoeStats
← Destiny

MegaRandom

512709440Analyzed
4v4 RM · 8d ago on Oct 10, 2026· 66m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Franks · Germany
833
+14
🇨🇿 Ethiopians · Czechia
810
+15
🇹🇷 Italians · Türkiye
809
+15
🇮🇹 Poles · Italy
794
+16
vs
🇸🇰 Saxons · Slovakia
836
-16
🇹🇷 Vietnamese · Türkiye
836
-17
🇧🇷 Sicilians · Brazil
826
-17
🇸🇰 Vikings · Slovakia
656
-10
Player eAPM Actions Feudal Castle Imperial Opening
32 2,114 12:28 24:13 31:17 ⛏ Fast Castle
26 1,744 12:30 23:31 40:18 ⛏ Fish Boom FC
25 1,661 13:20 18:17 31:28 ⛏ Fast Castle
20 1,338 12:38 18:09 34:09 ⛏ Fast Castle
17 1,124 12:26 23:42 56:23 ⚔ Archer Rush
16 1,052 12:18 20:33 42:29 ⛏ Fast Castle
15 1,031 13:24 17:57 31:53 ⛏ Fast Castle
15 1,030 11:12 15:37 43:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,330 36,080 22,885 2,200 87,495 102,912
32,510 21,815 15,060 3,695 73,080 84,101
31,050 11,957 26,020 3,350 72,377 91,476
32,545 9,715 13,420 5,455 61,135 63,994
18,115 22,587 11,015 2,625 54,342 88,299
17,905 13,982 10,325 1,640 43,852 59,412
15,755 14,660 8,690 2,350 41,455 43,028
9,080 15,915 6,610 3,180 34,785 34,238
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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