AoeStats
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Arena

511920403Analyzed
4v4 RM · 10d ago on Oct 7, 2026· 40m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
1030
+13
🇨🇳 Poles · China
934
+17
🇨🇳 Bengalis · China
894
+18
876
+19
vs
🇩🇪 Mongols · Germany
961
-17
🇺🇸 Persians · United States
952
-17
🇮🇩 Teutons · Indonesia
951
-17
🇮🇩 Britons · Indonesia
922
-16
Player eAPM Actions Feudal Castle Imperial Opening
53 2,167 10:45 15:40 28:03 ⛏ Fast Castle
42 1,710 11:34 15:09 28:33 ⚔ FC into Scouts
26 1,068 10:28 14:44 31:07 ⛏ Fast Castle
25 1,008 10:56 19:57 31:00 ⛏ Fast Castle
22 921 10:31 20:16 — ⛏ Fast Castle
17 677 10:02 18:17 29:31 ⛏ Fast Castle
15 599 10:30 15:26 29:34 ⛏ Fast Castle
9 388 10:06 16:37 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,715 13,865 4,505 1,050 50,135 59,941
22,945 12,815 13,055 1,050 49,865 57,836
11,820 11,885 6,660 850 31,215 48,720
14,005 10,998 5,295 890 31,188 38,700
11,420 8,040 6,045 1,500 27,005 32,718
11,445 7,145 4,640 950 24,180 26,246
6,850 6,080 2,265 860 16,055 22,136
6,115 4,385 530 200 11,230 13,898
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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