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Pilgrims

513639271Analyzed
4v4 RM · 5d ago on Oct 14, 2026· 61m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Spanish · Taiwan
961
+14
🇨🇳 Danes · China
886
+17
🇨🇳 Goths · China
886
+17
🇨🇳 Portuguese · China
886
+17
vs
🇹🇼 Franks · Taiwan
948
-17
🇲🇽 Italians · Mexico
927
-17
🇹🇷 Danes · Türkiye
916
-17
🇧🇷 Italians · Brazil
844
-14
Player eAPM Actions Feudal Castle Imperial Opening
39 2,417 14:57 20:29 35:05 ⛏ Fish Boom into Fire Galleys
32 1,973 12:13 18:27 30:58 ⛏ Fish Boom FC
19 1,196 12:49 18:50 32:22 ⛏ Fish Boom FC
19 1,164 15:06 20:36 33:53 ⛏ Fish Boom FC
15 913 12:17 23:15 34:21 ⛏ Fish Boom FC
14 872 14:33 21:39 27:57 ⛏ Fish Boom FC into Fast Imp
13 804 12:10 17:12 32:29 ⛏ Fish Boom FC
9 550 12:16 19:02 33:14 ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
40,930 19,523 11,305 4,320 76,078 89,467
25,925 21,685 17,485 4,300 69,395 95,344
27,045 17,910 12,695 5,790 63,440 64,925
23,500 20,710 10,080 2,905 57,195 85,932
13,075 20,150 16,400 7,550 57,175 87,893
30,130 13,005 10,620 2,150 55,905 60,518
19,860 14,235 12,475 1,050 47,620 67,495
9,195 12,592 5,335 2,870 29,992 40,473
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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