AoeStats
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African Clearing

512287860Analyzed
4v4 RM · 11d ago on Oct 9, 2026· 38m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Varangians · Brazil
1390
+16
🇨🇳 Japanese · China
1387
+17
🇺🇸 Koreans · United States
1384
+17
🇺🇸 Magyars · United States
1379
+17
vs
🇨🇱 Persians · Chile
1423
-17
🇨🇱 Varangians · Chile
1420
-18
🇨🇱 Malians · Chile
1403
-17
🇨🇱 Mapuche · Chile
1356
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 1,626 11:49 21:36 — ⚔ Scout Rush
42 1,607 13:15 18:00 — ⛏ Fast Castle
41 1,565 14:00 18:40 — ⛏ Fast Castle
35 1,348 13:14 17:39 — ⛏ Fast Castle
29 1,087 14:51 19:03 — ⛏ Fast Castle
29 1,104 12:18 21:45 — ⚔ Scout Rush
26 974 12:47 25:40 — ⚔ Archer Rush
20 747 14:21 19:31 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
13,295 8,860 3,215 1,110 26,480 27,245
8,915 7,116 1,935 2,350 20,316 22,376
9,705 5,610 3,085 1,150 19,550 20,055
8,545 6,164 2,620 875 18,204 20,459
6,650 7,510 2,745 855 17,760 20,681
6,045 7,212 2,395 1,030 16,682 16,619
8,485 6,274 1,330 415 16,504 16,807
6,790 5,308 300 950 13,348 15,410
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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