AoeStats
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Arena

513547241Analyzed
4v4 RM · 5d ago on Oct 14, 2026· 60m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Teutons · China
1382
+13
🇦🇺 Goths · Australia
1373
+13
🇨🇦 Franks · Canada
1351
+15
🇨🇦 Portuguese · Canada
1345
+14
vs
🇧🇷 Japanese · Brazil
1329
-14
🇧🇷 Muisca · Brazil
1326
-14
🇧🇷 Persians · Brazil
1310
-14
🇧🇷 Varangians · Brazil
1282
-13
Player eAPM Actions Feudal Castle Imperial Opening
46 2,770 10:13 14:20 30:24 ⛏ Fast Castle
45 2,743 10:09 14:00 29:52 ⛏ Fast Castle
42 2,543 10:16 13:49 31:12 ⛏ Fast Castle
35 2,125 12:14 16:09 31:53 ⛏ Fast Castle
30 1,789 10:01 13:53 35:44 ⛏ Fast Castle
30 1,825 10:53 15:19 30:09 ⛏ Fast Castle
27 1,656 11:53 15:39 42:36 ⛏ Fast Castle
21 1,270 11:19 15:42 30:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
65,275 26,415 20,470 950 113,110 128,369
43,720 24,270 20,705 6,255 94,950 99,431
39,090 17,280 30,115 1,095 87,580 99,860
40,995 16,310 18,290 4,735 80,330 87,437
36,470 18,270 15,750 2,305 72,795 74,004
31,735 16,265 10,835 3,380 62,215 76,971
23,715 23,380 5,325 2,320 54,740 55,502
17,325 16,006 4,005 2,440 39,776 41,339
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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