AoeStats
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African Clearing

513537017Analyzed
4v4 RM · 3d ago on Oct 14, 2026· 37m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Sicilians · Brazil
1467
+13
🇺🇸 Varangians · United States
1463
+13
🇺🇸 Italians · United States
1423
+15
🇨🇳 Huns · China
1416
+15
vs
🇭🇰 Malay · Hong Kong SAR China
1430
-14
🇧🇷 Berbers · Brazil
1411
-15
🇦🇺 Huns · Australia
1387
-14
🇻🇳 Japanese · Vietnam
1382
-13
Player eAPM Actions Feudal Castle Imperial Opening
67 2,497 15:42 30:22 — ⚔ M@A into Archers
45 1,705 13:15 17:58 35:59 ⛏ Fast Castle
37 1,401 15:21 28:15 — ⚔ Archer Rush
28 1,049 14:03 18:11 — ⛏ Fast Castle
27 1,024 11:51 21:42 — ⚔ Scout Rush
27 1,020 13:08 16:58 — ⛏ Fast Castle
26 980 12:09 22:19 — ⚔ Scout Rush
21 804 13:41 21:45 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
11,000 8,964 4,965 300 25,229 26,017
9,255 6,206 2,095 2,950 20,506 20,311
10,125 5,410 2,310 1,800 19,645 21,172
9,905 6,983 1,300 400 18,588 21,140
7,245 6,734 1,585 1,575 17,139 16,689
7,835 4,493 610 525 13,463 14,374
5,355 3,498 1,645 235 10,733 10,495
4,115 3,258 400 950 8,723 8,394
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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