AoeStats
← [UB] Kühne

Nomad

511609104Analyzed
4v4 RM · 11d ago on Oct 5, 2026· 45m 1s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Aztecs · Australia
1311
+15
🇫🇷 Danes · France
1301
+16
🇨🇳 Persians · China
1293
+16
🇨🇳 Koreans · China
1276
+17
vs
🇨🇭 Saxons · Switzerland
1381
-20
🇨🇭 Bohemians · Switzerland
1311
-17
🇨🇭 Vikings · Switzerland
1275
-15
🇨🇭 Persians · Switzerland
1201
-12
Player eAPM Actions Feudal Castle Imperial Opening
54 2,434 14:41 19:16 37:21 ⛏ Fish Boom into Fire Galleys FC
43 1,917 11:45 16:57 42:31 ⛏ Fish Boom FC
37 1,653 17:23 24:59 — ⚔ Fish Boom into Towers FC
32 1,430 15:12 22:20 37:55 ⛏ Fish Boom into Galleys FC
31 1,394 12:27 16:44 — ⛏ Fish Boom FC
28 1,265 15:07 21:48 43:44 ⛏ Fish Boom FC
28 1,273 15:22 19:20 39:59 ⛏ Fish Boom FC
27 1,223 14:36 20:20 39:42 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
11,800 23,470 6,215 4,745 46,230 49,815
22,140 9,866 10,370 1,560 43,936 50,639
13,350 15,870 9,520 3,010 41,750 44,280
13,775 16,131 9,130 500 39,536 41,590
17,370 10,936 5,510 2,805 36,621 38,081
13,775 16,278 3,255 2,375 35,683 42,476
9,365 7,089 2,715 1,520 20,689 20,262
5,580 5,768 1,915 2,125 15,388 15,729
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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