AoeStats
← [UB] Kühne

MegaRandom

511595728Analyzed
4v4 RM · 10d ago on Oct 5, 2026· 47m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Mongols · Switzerland
1358
+12
🇨🇭 Saracens · Switzerland
1282
+15
🇨🇭 Koreans · Switzerland
1243
+17
🇨🇭 Tupi · Switzerland
1163
+20
vs
🇫🇷 Aztecs · France
1550
-26
🇫🇷 Huns · France
1260
-16
🇫🇷 Japanese · France
1184
-13
🇫🇷 Goths · France
1071
-9
Player eAPM Actions Feudal Castle Imperial Opening
51 2,420 11:32 17:15 43:26
44 2,096 9:18 22:40 42:02 ⚔ Archer Rush
38 1,784 10:14 17:16 37:09 ⛏ Fast Castle
38 1,794 10:33 16:10 45:13 ⛏ Fast Castle
32 1,533 12:18 16:43 39:59 ⛏ Fast Castle
31 1,448 10:43 21:49 41:19 ⚔ Archer Rush
28 1,311 9:49 21:42 35:52 ⚔ Scout Rush
16 747 11:36 19:40 36:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,480 21,420 9,745 3,275 50,920 60,247
19,525 11,478 11,720 2,500 45,223 52,321
15,350 13,002 6,765 4,000 39,117 41,328
17,805 11,823 6,420 1,075 37,123 39,567
16,660 11,049 7,230 1,700 36,639 38,194
17,920 6,225 6,745 950 31,840 34,452
9,000 10,653 10,320 750 30,723 31,260
9,500 10,232 8,410 950 29,092 29,623
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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