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African Clearing

511005039Analyzed
4v4 RM · 12d ago on Oct 3, 2026· 55m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Huns · China
1180
+14
🇨🇴 Magyars · Colombia
1160
+15
🇵🇹 Saxons · Portugal
1141
+16
🇹🇼 Persians · Taiwan
1110
+17
vs
🇹🇷 Mongols · Türkiye
1264
-21
🇹🇷 Huns · Türkiye
1209
-18
🇹🇷 Vikings · Türkiye
1055
-12
🇹🇷 Persians · Türkiye
1015
-11
Player eAPM Actions Feudal Castle Imperial Opening
33 1,865 14:30 20:30 44:04 ⚔ M@A FC
31 1,742 14:51 22:30 43:16 ⚔ Fish Boom into Scouts
29 1,635 12:46 17:20 48:29 ⛏ Fast Castle
25 1,375 16:12 28:00 43:08
20 1,112 13:08 26:23 54:17 ⚔ Scout Rush
17 967 12:30 23:09 — ⚔ Towers FC
15 838 14:23 27:39 —
15 855 15:26 19:42 46:01 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,395 18,723 21,920 2,460 76,498 79,651
24,770 13,685 7,005 1,800 47,260 51,183
13,840 10,063 7,365 2,925 34,193 37,409
10,405 12,969 7,865 2,575 33,814 33,809
15,960 7,220 5,090 1,700 29,970 32,033
12,230 10,958 3,890 1,750 28,828 32,813
6,960 10,697 3,700 2,850 24,207 25,157
8,365 7,410 725 2,450 18,950 22,880
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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