AoeStats
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Black Forest

513446698Analyzed
4v4 RM · 5d ago on Oct 13, 2026· 50m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Ethiopians · Poland
1450
+10
🇵🇱 Jurchens · Poland
1404
+11
🇵🇱 Celts · Poland
1391
+12
🇵🇱 Khmer · Poland
1037
+26
vs
🇦🇷 Khmer · Argentina
1339
-17
1295
-15
🇧🇷 Spanish · Brazil
1275
-14
🇲🇽 Poles · Mexico
1253
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 2,534 11:02 14:59 31:44 ⛏ Fast Castle
49 2,451 11:26 17:52 40:48 ⛏ Fast Castle
49 2,436 11:48 17:17 35:47 ⛏ Fast Castle
46 2,288 11:09 15:01 33:09 ⛏ Fast Castle
42 2,127 12:05 15:23 31:21 ⛏ Fast Castle
39 1,971 10:08 13:48 34:05 ⛏ Fast Castle
36 1,814 14:24 22:31 37:39 ⛏ Fast Castle
27 1,349 22:01 32:13 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,100 24,175 14,885 1,585 75,745 82,570
33,495 18,521 19,155 1,250 72,421 86,150
36,895 11,935 19,775 1,500 70,105 77,742
17,185 28,706 21,340 2,800 70,031 72,758
25,050 27,607 14,270 2,965 69,892 80,536
23,330 22,719 14,895 3,170 64,114 81,039
11,650 13,841 7,935 2,035 35,461 37,203
12,140 6,287 5,770 895 25,092 30,185
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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