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513622152Analyzed
4v4 RM · 2d ago on Oct 14, 2026· 50m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Mongols · Taiwan
1061
+13
🇪🇸 Poles · Spain
1061
+28
🇹🇼 Japanese · Taiwan
1041
+14
🇦🇷 Turks · Argentina
996
+16
vs
🇵🇪 Khmer · Peru
1183
-21
🇨🇷 Franks · Costa Rica
1074
-16
🇦🇷 Slavs · Argentina
887
-10
🇦🇷 Maya · Argentina
855
-9
Player eAPM Actions Feudal Castle Imperial Opening
47 2,339 10:54 14:23 43:46 ⛏ Fast Castle
46 2,294 11:00 16:03 30:07 ⛏ Fast Castle
40 2,014 9:18 21:13 35:02 ⚔ Scout Rush
30 1,480 10:26 20:52 —
29 1,475 14:40 26:12 — ⚔ Archers into Towers
27 1,368 12:17 20:00 34:50 ⛏ Fast Castle
26 1,284 11:29 17:29 38:49 ⛏ Fast Castle
24 1,227 10:03 24:07 49:46 ⚔ Drush into Towers

Resources

Player Food Wood Gold Stone Spent Collected
30,725 18,715 9,030 2,595 61,065 68,416
14,275 20,305 14,330 6,290 55,200 64,116
24,885 13,690 12,730 750 52,055 55,448
25,655 14,046 7,030 1,500 48,231 54,449
15,585 16,070 8,045 1,680 41,380 51,582
14,330 15,444 2,245 3,590 35,609 44,279
8,515 11,735 4,220 1,355 25,825 27,262
7,575 6,530 1,570 3,055 18,730 19,258
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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