AoeStats
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Yucatan

511704659Analyzed
4v4 RM · 14d ago on Oct 6, 2026· 57m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Persians · Argentina
989
+16
🇦🇷 Mongols · Argentina
966
+17
🇦🇷 Romans · Argentina
918
+19
🇦🇷 Mongols · Argentina
875
+40
vs
🇳🇿 Armenians · New Zealand
1057
-20
🇨🇳 Franks · China
1013
-19
🇵🇪 Varangians · Peru
971
-18
🇺🇸 Georgians · United States
932
-16
Player eAPM Actions Feudal Castle Imperial Opening
58 3,371 11:56 16:50 37:50 ⛏ Fast Castle
44 2,554 11:21 24:41 52:16
32 1,863 10:56 20:43 40:01 ⛏ Fast Castle
31 1,814 10:07 17:14 32:53 ⛏ Fast Castle
30 1,709 9:37 22:01 40:14 ⚔ Scout Rush
20 1,173 11:33 20:12 35:34 ⛏ Fast Castle
18 1,019 12:59 19:39 — ⚔ Scouts FC
7 413 10:47 20:58 —

Resources

Player Food Wood Gold Stone Spent Collected
46,175 20,360 46,285 1,600 114,420 119,814
35,995 23,205 16,685 1,050 76,935 84,210
39,255 20,337 14,255 2,850 76,697 85,147
31,710 12,675 17,035 1,730 63,150 70,918
19,170 21,312 13,625 3,060 57,167 92,289
15,685 10,566 5,620 1,735 33,606 43,377
7,950 4,343 550 1,005 13,848 15,426
5,465 2,658 1,065 2,750 11,938 15,109
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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