AoeStats
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Arena

517458397Analyzed
4v4 RM · 6d ago on Oct 30, 2026· 55m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
1086
+15
🇪🇸 Vikings · Spain
1086
+15
🇷🇺 Cumans · Russia
1085
+15
🇧🇷 Bohemians · Brazil
1067
+16
vs
🇳🇱 Bengalis · Netherlands
1160
-18
🇬🇧 Goths · United Kingdom
1099
-17
🇺🇸 Persians · United States
1087
-16
🇨🇳 Jurchens · China
933
-10
Player eAPM Actions Feudal Castle Imperial Opening
48 2,657 10:43 14:39 29:25 ⛏ Fast Castle
43 2,369 10:28 13:59 28:35 ⛏ Fast Castle
35 1,928 10:50 15:16 30:09 ⛏ Fast Castle
33 1,795 11:10 14:42 30:09 ⛏ Fast Castle
31 1,681 11:20 15:05 40:07 ⛏ Fast Castle
28 1,531 10:11 14:08 50:35 ⛏ Fast Castle
21 1,134 8:13 25:37 33:34
19 1,066 10:28 14:55 40:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,080 44,500 23,325 3,295 107,200 112,304
45,460 31,710 15,440 1,800 94,410 103,299
33,350 25,485 25,950 1,575 86,360 94,557
32,715 20,845 18,050 1,710 73,320 97,154
28,285 18,650 14,855 2,150 63,940 82,823
26,075 20,773 11,780 2,165 60,793 65,211
17,960 18,565 13,660 1,235 51,420 55,415
20,215 18,060 7,725 1,650 47,650 50,734
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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