AoeStats
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Arena

505926716Analyzed
4v4 RM · 2mo ago on Sep 11, 2026· 44m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Saracens · Spain
1129
+14
🇩🇪 Bengalis · Germany
1102
+15
🇵🇱 Vietnamese · Poland
1101
+15
🇪🇸 Spanish · Spain
1090
+15
vs
🇺🇸 Burgundians · United States
1118
-17
🇮🇩 Mongols · Indonesia
1064
-14
🇭🇰 Turks · Hong Kong SAR China
1064
-14
1048
-14
Player eAPM Actions Feudal Castle Imperial Opening
53 2,359 10:13 13:54 — ⛏ Fast Castle
35 1,589 9:07 13:40 31:16 ⛏ Fast Castle
29 1,293 11:46 15:23 28:40 ⛏ Fast Castle
29 1,307 10:48 14:51 28:11 ⛏ Fast Castle
28 1,253 10:21 14:18 28:07 ⛏ Fast Castle
25 1,105 11:39 15:26 29:31 ⛏ Fast Castle
22 989 11:16 14:42 27:00 ⛏ Fast Castle
21 923 11:30 17:29 21:57 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
31,525 21,620 10,225 1,600 64,970 74,498
28,845 13,560 18,880 1,750 63,035 73,552
21,930 26,765 11,200 2,350 62,245 77,233
20,610 20,750 8,400 3,280 53,040 66,484
13,000 15,915 7,655 2,365 38,935 43,180
11,950 13,310 10,790 2,050 38,100 38,833
15,015 8,441 6,095 1,530 31,081 35,312
8,200 6,425 3,710 780 19,115 22,837
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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