AoeStats
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Arena

504082724Analyzed
4v4 RM · 2mo ago on Sep 3, 2026· 57m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Wei · France
1212
+15
🇳🇱 Chinese · Netherlands
1183
+16
🇳🇴 Turks · Norway
1169
+17
🇫🇷 Mongols · France
1144
+18
vs
🇵🇱 Georgians · Poland
1212
-18
🇺🇸 Muisca · United States
1209
-17
🇪🇸 Italians · Spain
1168
-16
🇷🇺 Persians · Russia
1147
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 2,753 9:33 14:19 39:13 ⛏ Fast Castle
38 2,196 10:49 15:10 52:39 ⛏ Fast Castle
37 2,112 11:10 15:32 36:58 ⛏ Fast Castle
30 1,713 13:43 17:23 29:19 ⛏ Fast Castle
29 1,703 10:52 14:48 34:22 ⛏ Fast Castle
28 1,631 10:32 15:57 31:28 ⛏ Fast Castle
23 1,349 11:15 15:17 35:22 ⛏ Fast Castle
8 447 12:34 16:26 23:21 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
40,750 16,475 25,655 4,100 86,980 94,717
25,295 29,526 12,145 6,150 73,116 78,857
28,490 18,065 15,790 2,250 64,595 86,462
26,345 14,600 15,600 4,850 61,395 71,528
18,095 21,507 16,775 3,480 59,857 67,334
18,320 19,570 6,465 935 45,290 47,680
19,465 13,755 10,575 1,050 44,845 46,384
3,900 2,925 1,050 460 8,335 8,314
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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