AoeStats
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Arabia

504024181Analyzed
4v4 RM · 2mo ago on Sep 3, 2026· 47m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Hindustanis · United States
1225
+15
🇹🇼 Aztecs · Taiwan
1218
+15
🇨🇳 Jurchens · China
1181
+17
🇪🇸 Maya · Spain
1165
+18
vs
🇹🇼 Franks · Taiwan
1226
-17
🇹🇼 Ethiopians · Taiwan
1215
-17
🇹🇼 Magyars · Taiwan
1215
-17
🇹🇼 Ethiopians · Taiwan
1159
-14
Player eAPM Actions Feudal Castle Imperial Opening
66 3,153 10:01 23:05 46:29 ⚔ Scout Rush
47 2,227 9:01 26:34 44:31 ⚔ Archer Rush
41 1,970 11:03 20:08 44:33 ⚔ Scout Rush
39 1,874 9:49 25:29 44:45 ⚔ Archers into Skirms
38 1,794 9:19 27:55 — ⚔ Archer Rush
37 1,759 9:16 24:20 — ⚔ Scout Rush
34 1,626 9:49 24:25 40:36 ⚔ Scout Rush
31 1,449 11:20 30:58 — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
22,530 11,526 11,315 950 46,321 48,668
10,950 15,083 12,510 920 39,463 46,474
17,885 8,377 8,795 1,600 36,657 40,034
8,985 12,099 10,210 850 32,144 33,411
15,950 7,485 4,695 1,500 29,630 32,957
11,155 6,264 2,650 300 20,369 22,451
6,100 6,990 6,710 250 20,050 21,084
7,445 5,890 1,520 1,240 16,095 16,899
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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