AoeStats
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Black Forest

513401269Analyzed
4v4 RM · 6d ago on Oct 13, 2026· 57m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Britons · Mexico
749
+14
🇨🇳 Teutons · China
738
+15
🇨🇳 Cumans · China
681
+18
🇨🇳 Khmer · China
681
+17
vs
🇦🇹 Italians · Austria
749
-17
🇳🇱 Bohemians · Netherlands
703
-16
🇦🇺 Hindustanis · Australia
703
-24
🇺🇸 Turks · United States
683
-15
Player eAPM Actions Feudal Castle Imperial Opening
31 1,780 13:55 22:35 38:01 ⛏ Fast Castle
24 1,373 11:39 21:43 29:51 ⛏ Fish Boom FC
21 1,188 11:08 21:37 37:57 ⛏ Fast Castle
17 963 10:35 14:20 31:17 ⛏ Fast Castle
17 961 22:32 28:43 39:44 ⛏ Fish Boom FC
11 662 18:28 28:58 37:16 ⚔ FC into Archers
7 423 14:35 24:39 37:38 ⚔ FC into Scouts
5 265 — — —

Resources

Player Food Wood Gold Stone Spent Collected
39,900 26,765 20,865 4,050 91,580 127,582
11,600 26,940 20,135 1,695 60,370 68,074
26,295 17,097 12,425 2,905 58,722 85,577
15,200 19,515 14,675 4,200 53,590 68,751
0
15,865 14,538 9,360 2,700 42,463 51,818
9,415 10,325 8,005 1,400 29,145 32,983
12,850 5,920 7,070 3,075 28,915 33,326
350 123 0 0 473 352
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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