AoeStats
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Arena

511306502Analyzed
4v4 RM · 12d ago on Oct 4, 2026· 40m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Burgundians · Taiwan
1304
+15
🇹🇼 Poles · Taiwan
1302
+15
🇹🇼 Ethiopians · Taiwan
1285
+15
🇹🇼 Khmer · Taiwan
1247
+17
vs
🇨🇳 Bulgarians · China
1302
-17
🇻🇳 Teutons · Vietnam
1276
-16
🇻🇳 Huns · Vietnam
1270
-15
🇺🇸 Mongols · United States
1236
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 2,014 9:26 14:47 35:43 ⛏ Fast Castle
44 1,795 10:10 16:59 — ⛏ Fast Castle
43 1,768 11:00 14:43 30:38 ⛏ Fast Castle
43 1,758 10:27 14:05 26:38 ⛏ Fast Castle
38 1,541 11:12 15:06 28:55 ⛏ Fast Castle
36 1,490 10:05 14:15 34:06 ⛏ Fast Castle
31 1,255 10:38 14:50 32:14 ⛏ Fast Castle
27 1,115 8:32 26:23 35:26 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
29,745 16,480 7,875 2,155 56,255 61,368
28,825 10,780 13,845 1,500 54,950 58,457
20,595 12,055 8,575 2,925 44,150 50,607
18,830 11,629 7,245 2,310 40,014 61,536
18,230 11,960 6,175 1,050 37,415 42,266
13,685 10,220 6,400 760 31,065 32,164
12,260 9,935 2,785 2,705 27,685 30,101
6,635 6,980 2,620 875 17,110 21,310
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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