AoeStats
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Arena

513852008Analyzed
4v4 RM · 17h ago on Oct 15, 2026· 40m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Japanese · Sweden
903
+11
🇨🇱 Magyars · Chile
894
+11
🇳🇱 Mongols · Netherlands
873
+12
🇲🇽 Turks · Mexico
771
+17
vs
🇩🇪 Franks · Germany
843
-15
🇮🇹 Celts · Italy
816
-14
🇹🇷 Cumans · Türkiye
753
-11
🇩🇪 Persians · Germany
748
-11
Player eAPM Actions Feudal Castle Imperial Opening
35 1,403 11:17 17:59 31:23 ⛏ Fast Castle
32 1,282 11:37 15:35 35:56 ⛏ Fast Castle
24 951 11:34 15:47 29:31 ⛏ Fast Castle
22 873 11:24 21:35 32:18 ⚔ Scouts into Archers into Skirms
20 797 9:08 15:15 30:52 ⛏ Fast Castle
19 751 11:50 16:36 38:21 ⛏ Fast Castle
16 631 12:24 17:44 — ⛏ Fast Castle
16 623 12:04 21:32 31:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,745 14,565 7,830 2,350 44,490 57,447
16,005 15,675 9,015 1,010 41,705 48,281
12,700 14,965 9,370 850 37,885 44,007
14,875 10,860 9,475 1,530 36,740 44,522
15,090 16,001 3,600 1,715 36,406 40,016
18,045 5,435 7,070 2,900 33,450 35,779
13,780 8,790 6,350 2,450 31,370 38,024
12,550 15,380 1,045 575 29,550 34,689
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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