AoeStats
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MegaRandom

507325947Analyzed
4v4 RM · 16d ago on Sep 17, 2026· 46m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Britons · Argentina
990
+11
🇧🇪 Vikings · Belgium
979
+12
🇩🇰 Mongols · Denmark
933
+13
🇩🇰 Aztecs · Denmark
926
+14
🇺🇸 Turks · United States
941
-15
🇲🇽 Persians · Mexico
888
-13
🇬🇧 Muisca · United Kingdom
852
-11
🇨🇦 Spanish · Canada
832
-11
Player eAPM Actions Feudal Castle Imperial Opening
37 1,702 11:12 22:10 39:00 ⚔ Archer Rush
20 911 14:20 19:10 36:58 ⛏ Fast Castle
20 935 15:21 22:36 40:24 ⛏ Fast Castle
19 863 17:02 23:41 39:29 ⚔ M@A Rush
16 769 14:58 20:45 42:36 ⛏ Fast Castle
15 705 11:28 23:30 45:31 ⚔ Champi Rush
13 621 11:45 24:43 37:22 ⚔ Scout Rush
10 474 15:40 24:47 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,990 10,885 9,270 3,550 39,695 46,045
16,945 13,246 4,880 2,800 37,871 46,117
12,520 12,563 9,310 2,800 37,193 48,763
14,850 11,585 6,200 1,630 34,265 36,676
9,225 12,770 7,400 1,520 30,915 37,231
13,645 9,815 5,355 1,730 30,545 38,889
11,215 8,710 4,225 2,490 26,640 30,942
7,095 5,695 1,735 2,085 16,610 19,740
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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