AoeStats
← 梅子雨

Arena

511632759Analyzed
4v4 RM · 13d ago on Oct 5, 2026· 39m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1475
+16
🇲🇽 Portuguese · Mexico
1447
+17
🇩🇪 Khmer · Germany
1436
+17
🇨🇦 Ethiopians · Canada
1424
+18
vs
🇳🇴 Persians · Norway
1524
-20
🇺🇸 Danes · United States
1491
-18
🇬🇧 Saxons · United Kingdom
1475
-17
🇺🇸 Huns · United States
1373
-13
Player eAPM Actions Feudal Castle Imperial Opening
49 1,916 10:51 14:39 28:11 ⛏ Fast Castle
47 1,817 11:05 14:48 29:49 ⛏ Fast Castle
45 1,759 11:14 14:47 29:29 ⛏ Fast Castle
36 1,399 10:26 14:04 32:35 ⛏ Fast Castle
35 1,379 10:52 14:36 33:35 ⛏ Fast Castle
35 1,359 10:53 14:11 28:52 ⛏ Fast Castle
32 1,249 10:17 13:38 29:18 ⛏ Fast Castle
29 1,121 11:35 15:19 33:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,890 20,000 12,535 1,050 62,475 67,122
24,765 18,935 11,515 950 56,165 63,196
23,285 15,460 9,650 3,120 51,515 55,741
20,845 17,685 8,790 2,815 50,135 52,195
22,995 12,255 12,645 1,050 48,945 58,156
17,525 17,250 4,135 1,080 39,990 41,287
10,610 10,373 6,120 2,255 29,358 30,144
10,100 8,394 2,495 1,245 22,234 25,479
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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